New+Avatar+Direct+SLurl+Planning+Team

Linden Lab has announced a new feature whereby newcomers to Second Life can be given a Direct SLurl as a starting point for their SL experience rather than going through the traditional Help Islands. This allows groups and organizations to provide their members with a link via a website or email that will bring the new resident to any landing point within Second Life. A brief tutorial slide show is provided upon first login.

The announcement can be found on the LL blog here: [|Getting a Second Life Just Got Easier with SLurl]

This team has been formed to address the idea of setting up a newcomers' welcome area at one or both NPC sims. This would allow us to tailor the first experiences of new NPOs or new staff from our existing NPC members so as to be more pertinent to nonprofit organizations, making it easier and more attractive for more nonprofits to take the Second Life plunge.

__**Table of Contents**__ 1. Team Members 2. Next Meeting Date/Time 3. Working Ideas 4. Action Items 5. Agenda Items for Next Meeting

Thely Anansi - Lead Isle Lunasea Tynan Clary Docent Alturas Buffy Beale Zinnia Zauber Ozma Malibu Coughran Mayo Ronnie Rhode MeRcEdEs Ochs Ledoof Constantineau
 * __Team Members__**


 * __Next Meeting__:** Friday, September 26, 2008 following regular NPC meeting at NPC Aloft

Chat log from first meeting on 9-19 can be read [|here].

__Working Ideas__

 * Need space on one or both sims to be set up as a landing point for new avatars.
 * Signs with additional tutorials, information etc.
 * A small selection of clothing/hair/shoes etc for both sexes, the 'best' of the freebie items available, not too much so newbies are not overwhelmed
 * Notecards available with more help and information, lists of places to get more free clothing, etc
 * Landmarks to a selection of newbie-friendly areas (Virtual Ability, NCI, TUi, etc)
 * Activities to encourage skills practice and exploration (scavenger hunt around the sim, simple games to practice walking, flying, navigating, attaching and unattaching things, using Search, creating LMs, etc)
 * Staff the starting point with greeters as much as possible.
 * Set things up by level, i.e. total beginner/first hour, been here a few days, etc., to encourage a growth process and not overwhelm people in their first hours
 * Sign grouping NPOs by categories
 * Stream some of Torley's YouTube tutorials
 * Possibly do in stages - get basic start points set up quickly first then add more content
 * Possibly one section for totally new avatars starting at NPC and one for other new residents who find us while exploring

__Action Items__

 * Thely - create wiki page
 * Thely - send email to mailing list asking for ideas, etc
 * Everyone - send freebies, good LMs, notecards, etc to Thely for central repository
 * Docent - add information to wiki as it is gathered
 * Thely - arrange for space on sims
 * Coughran - revisit 'skills hierarchy' document with input from others
 * We need someone with a talent in graphic design to work with us on signs - they need to look professional

__Agenda Items for Next Meeting__ (tentative)

 * 1) Update on action items from last meeting
 * 2) Develop timeline and project plan
 * 3) Who does what - Organize small teams to work on parts of project
 * 4) Start working on list of greeter volunteers, also what aids they may find useful